#include "keyboard.h"

volatile char keyboard_map[128];
volatile char last_pressed;

bool _verge1_keyboard_close_was_called = false;

int keyboard_init() {
    _verge1_keyboard_close_was_called = false;
    return 1;
}

void keyboard_close() {
    _verge1_keyboard_close_was_called = true;
}

void keyboard_chain(int toggle) {}
